I watched a really bad movie last night. The characters were flat stereotypes, the plot went no-where, the progressions felt forced. There was basically nothing about it that was any good from a storytelling perspective. But it was kinda great. Not great in the sense that it was actually worth watching, nor that it was even entertaining, but from a writing perspective and seeing the flaws, there’s a heap you can learn from seeing what not to do. Let me explain what I mean.
When you watch a crappy film you know it. Everyone knows it. You’re not engaged by the characters, the scenes become laughable, there’s clichés aplenty. You know this, but maybe you don’t really analyse it and think about the flaws in specific detail. Most people dismiss a bad film as bad and recall a few horrible moments, but what I try to do is really understand those details, learn about the specific elements that made it so bad. Was it the acting? The story? Why did this scene or that stand out as being overly bad?
There’s a distinct value in experiencing bad storytelling, along with good. Viewing great films or reading great books is inspiring, it showcases those who are the best at the craft and awakens your imagination on what’s possible. Bad storytelling can actually have a similar effect, but in the opposite sense – you watch a bad movie and you can learn almost as much from the mistakes, from what the storytellers have done wrong, if you’re paying attention.
What I try to do is I try to imagine the original premise and how I would have done it differently, how I might have fixed it. Now, of course, my view may not be right either, but making myself think about the story, the plot, the characters, awakens my creative brain and gets me thinking more deeply about my own character development and can help me learn what mistakes to avoid, how to communicate with more subtlety. In fact, I’d say bad storytelling can provide the best education on the exact nature of the ‘show don’t tell’ principle, as this is where you tend to see the most blatant examples of the former, through overt exposition and forced story linkage. But you need to think about why it doesn’t work, what made that progression feel out of place or unnatural.
I watched Gone Girl a while back. From what I’ve been told, the book is very good, but the film, for me, left me feeling unsure about the character motivations and feasibility of the plot in the real world. As with writing, anytime your readers feel compelled to re-read a sentence or second guess a detail, that’s bad, as you’re forcing them to break out of the world you’ve created. Too many such moments, and they’ll detach from the story completely – you need to work to eliminate all moments of uncertainty or jarring, within the rules of the reality you’ve created, to build the most seamless and complete experience for your audience. Gone Girl was an example of this for me – as soon as I found myself questioning the reality of the scene, I was out, the story had lost me, and I didn’t enjoy it as a result.
At the same time, you can also learn from things you don’t necessarily like and try to understand why others might like them. I watched the Twilight saga – all of them – and yeah, I wasn’t a fan. But there was a level of compulsion to them. There were soap opera style elements which, I could see, might align people to the characters and story. Most of the time it bordered on ridiculous, a step away from all-out comedy, but there was a tension there. There was something, whether it worked for me or not.
These are just a couple of examples of how you can learn from storytelling that may not be to your taste. If you find yourself turning on a film or book, think back over why, what were the exact moments or elements that made you second-guess them? Through reflection on the details, you’ll start to see the importance of character consistency and story structure. If you couldn’t believe that a character would act the way they did, what would you have done to amplify the necessary elements to make it feel less jarring if you re-wrote it? If you think the storyline was no good, fix it in your mind, build it yourself, focus on the necessary elements to enhance and improve the believability and authenticity of the piece. How could you make it work?
Some bad films are just bad, I know, but it’s worth considering the elements, as it’s all education, all learning. A story you dislike the most might just hold a key lesson to improve the detail of your own work.